EA Games Vulnerability Could Leave 300m Open to Account Hijacking

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An EA Games vulnerability allowed anyone to hijack a registered player’s account giving them full access and control without the player knowing, or having to interact with the hacker in any way. Some 300 million may have been affected.

Israeli cyber security firms CyberInt and Check Point have discovered that they could manipulate how EA Games had registered their domains, hijacking a subdomain in Microsoft’s Azure cloud to fully take over player accounts.

EA Games, worth some $5 billion by revenues, develops, sells and hosts some of the biggest game brands in the industry; from sports

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